IT-eBooks.directory Facebook Icon Image IT-eBooks.directory Google Plus Icon Image IT-eBooks.directory Twitter Icon Image
IT-eBooks.directory Logo Image

Unity in Action

Multiplatform Game Development in C# with Unity 5

Unity in Action Image

Book details:

Publisher:Manning Publications
Categories: Manning , In Action
Author:
Edition:1
ISBN-10:161729232X
ISBN-13:9781617292323
Pages:352
Published:
Posted:Jul 29 2016
Language:English
Book format:PDF
Book size:15.92 MB

Book Description:

Summary Unity in Action teaches you how to write and deploy games. You'll master the Unity toolset from the ground up, adding the skills you need to go from application coder to game developer. Based on Unity version 5. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Book This book helps readers build successful games with the Unity game development platform. You will use the powerful C# language, Unity's intuitive workflow tools, and a state-of-the-art rendering engine to build and deploy mobile, desktop, and console games. Unity's single codebase approach minimizes inefficient switching among development tools and concentrates your attention on making great interactive experiences. Unity in Action teaches you how to write and deploy games. You'll master the Unity toolset from the ground up, adding the skills you need to go from application coder to game developer. Each sample project illuminates specific Unity features and game development strategies. As you read and practice, you'll build up a well-rounded skill set for creating graphically driven 2D and 3D game applications. You'll need to know how to program, in C# or a similar OO language. No previous Unity experience or game development knowledge is assumed. What's InsideProgram characters that run, jump, and interactBuild code architectures that manage the game's stateConnect your games to the internet to download live dataDeploy games to platforms including web and mobileCovers Unity 5About the AuthorJoe Hocking is a software engineer specializing in interactive media development. He works for Synapse Games and teaches classes in game development at Columbia College Chicago.Table of ContentsPART 1 FIRST STEPSGetting to know UnityBuilding a demo that puts you in 3D spaceAdding enemies and projectiles to the 3D gameDeveloping graphics for your gamePART 2 GETTING COMFORTABLEBuilding a Memory game using Unity's new 2D functionalityPutting a 2D GUI in a 3D gameCreating a third-person 3D game: player movement and animationAdding interactive devices and items within the gamePART 3 STRONG FINISHConnecting your game to the internetPlaying audio: sound effects and musicPutting the parts together into a complete gameDeploying your game to players' devices

Download Link:

Related Books:

Flex 4 in Action Image

Flex 4 in Action

Jun 30 2016 Flex 4 in Action is an easy-to-follow, hands-on Flex 4 tutorial. Revised and updated from the previous edition on Flex 3, this book is chock-full of examples, goes beyond feature coverage, and helps readers put Flex to work in real day-to-day tasks. This book helps Flex developers make their Flex applications stand out from the crowd. How comprehensive is Flex 4 in Action? Interesting themes, styles, and skins? It's in there. Working with databases? You got it. Interactive forms and validation? You bet. Charting techniques to help you visualize data? Bam! Many Flex books are overwhelming to ne...

Open-Source ESBs in Action Image

Open-Source ESBs in Action

Jun 30 2016 Most modern business systems include independent applications that exchange information with each other-a technique usually called enterprise integration. An architectural approach called the Enterprise Service Bus (ESB) offers developers a way to handle the messages between those independent applications without creating a lot of custom code. While commercial ESB solutions can be quite expensive to implement and maintain, a set of high-quality open source ESB tools offer the same functionality at a substantially lower cost. Open Source ESBs in Action shows you how to implement and use two ope...

Scrum in Action Image

Scrum in Action

Jun 30 2016 SCRUM IN ACTION: AGILE SOFTWARE PROJECT MANAGEMENT AND DEVELOPMENT is a practical how-to guide for software project teams on how to successfully deploy an Agile software framework with Scrum. It is clearly and concisely written and is the first practical guide with real world situations written by corporate practitioners. This book describes many good project management techniques on how to get the most from project teams and bridges the gaps between many Scrum and project management books by addressing how to communicate with executives using financial terms, how to use an objective estimatio...

Ajax in Action Image

Ajax in Action

Jun 30 2016 Val's Blog "A tremendously useful field guide specifically written for developers down in the trenches...waiting for the killer solution..." Web users are getting tired of the traditional web experience. They get frustrated losing their scroll position; they get annoyed waiting for refresh; they struggle to reorient themselves on every new page. And the list goes on. With asynchronous JavaScript and XML, known as "Ajax," you can give them a better experience. Once users have experienced an Ajax interface, they hate to go back. Ajax is new way of thinking that can result in ...

IT-eBooks.directory