IT-eBooks.directory Facebook Icon Image IT-eBooks.directory Google Plus Icon Image IT-eBooks.directory Twitter Icon Image
IT-eBooks.directory Logo Image

OpenGL Programming Guide 8th Edition

The Official Guide to Learning OpenGL Version 4.3

IT-eBooks.directory User Icon Image Uploaded by Enigma69

OpenGL Programming Guide 8th Edition Image

Book details:

Publisher:Addison-Wesley Professional
Categories: Addison Wesley , Learning
Author:
Edition:8
ISBN-10:0321773039
ISBN-13:9780321773036
Pages:984
Published:
Posted:Jun 30 2016
Language:English
Book format:PDF
Book size:11.58 MB

Book Description:

Includes Complete Coverage of the OpenGL Shading Language! Today's OpenGL software interface enables programmers to produce extraordinarily high-quality computer-generated images and interactive applications using 2D and 3D objects, color images, and programmable shaders. OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 4.3, Eighth Edition, has been almost completely rewritten and provides definitive, comprehensive information on OpenGL and the OpenGL Shading Language. This edition of the best-selling 'Red Book' describes the features through OpenGL version 4.3. It also includes updated information and techniques formerly covered in OpenGL Shading Language (the 'Orange Book'). For the first time, this guide completely integrates shader techniques, alongside classic, functioncentric techniques. Extensive new text and code are presented, demonstrating the latest in OpenGL programming techniques. OpenGL Programming Guide, Eighth Edition, provides clear explanations of OpenGL functionality and techniques, including processing geometric objects with vertex, tessellation, and geometry shaders using geometric transformations and viewing matrices; working with pixels and texture maps through fragment shaders; and advanced data techniques using framebuffer objects and compute shaders. New OpenGL features covered in this edition include Best practices and sample code for taking full advantage of shaders and the entire shading pipeline (including geometry and tessellation shaders) Integration of general computation into the rendering pipeline via compute shaders Techniques for binding multiple shader programs at once during application execution Latest GLSL features for doing advanced shading techniques Additional new techniques for optimizing graphics program performance

Download Link:

Related Books:

OpenGL Programming Guide 7th Edition Image

OpenGL Programming Guide 7th Edition

Jun 30 2016 OpenGL is a powerful software interface used to produce high-quality, computer-generated images and interactive applications using 2D and 3D objects, bitmaps, and color images. The OpenGL Programming Guide, Seventh Edition , provides definitive and comprehensive information on OpenGL and the OpenGL Utility Library. The previous edition covered OpenGL through Version 2.1. This seventh edition of the best-selling 'red book' describes the latest features of OpenGL Versions 3.0 and 3.1. You will find clear explanations of OpenGL functionality and many basic computer graphics techniques, ...

OpenGL Programming Guide 6th Edition Image

OpenGL Programming Guide 6th Edition

Jun 30 2016 OpenGL Programming Guide, Sixth EditionOpenGL is a powerful software interface used to produce high-quality, computergenerated images and interactive applications using 2D and 3D objects, bitmaps, and color images.The OpenGL Programming Guide, Sixth Edition, provides definitive and comprehensive information on OpenGL and the OpenGL Utility Library. The previous edition covered OpenGL through Version 2.0. This sixth edition of the best-selling "red book" describes the latest features of OpenGL Version 2.1. You will find clear explanations of OpenGL functionality and many basic compute...

OpenGL Programming Guide 5th Edition Image

OpenGL Programming Guide 5th Edition

Jun 30 2016 OpenGL is a powerful software interface used to produce high-quality, computer-generated images and interactive applications using 2D and 3D objects, bitmaps, and color images. The OpenGLA (R) Programming Guide, Fifth Edition, provides definitive and comprehensive information on OpenGL and the OpenGL Utility Library. The previous edition covered OpenGL through Version 1.4. This fifth edition of the best-selling "red book" describes the latest features of OpenGL Versions 1.5 and 2.0, including the introduction of the OpenGL Shading Language. You will find clear explanations of OpenGL ...

OpenGL ES 2.0 Programming Guide Image

OpenGL ES 2.0 Programming Guide

Jun 30 2016 OpenGL ES 2.0 is the industry's leading software interface and graphics library for rendering sophisticated 3D graphics on handheld and embedded devices. With OpenGL ES 2.0, the full programmability of shaders is now available on small and portable devices-including cell phones, PDAs, consoles, appliances, and vehicles. However, OpenGL ES differs significantly from OpenGL. Graphics programmers and mobile developers have had very little information about it-until now. In the OpenGL ES 2.0 Programming Guide , three leading authorities on the Open GL ES 2.0 interface-including the specification...

IT-eBooks.directory